Greetings, and welcome to the first installment of “Weapons of Chernarus.” In this new series, we’ll be exploring the ever-growing catalogue of deadly tools available in DayZStandalone, primarily focusing on firearms.
Our first issue will cover one of the game’s very first weapons: the Mosin 9130! Read on to find out more about this gun, its attachments, its use, and its real-life counterpart.
From Wikipedia: “The Mosin–Nagant (Russian: Винтовка Мосина) is a five-shot, bolt-action, internal magazine-fed, military rifle, developed by the Imperial Russian Army in 1882–91, and used by the armed forces of the Russian Empire, the Soviet Union and various other nations.”
The version of this rifle that we use in-game is based on the M1891/30, a later revision of the original gun put into service in 1930 and lasting until 1944 when it was officially replaced by the SKS. The Mosin continued to see regular use in armed conflict up through the Korean and Vietnam Wars, and can even be seen on modern day battlefields thanks to its incredibly rugged design.
Most of the weapons we use in DayZStandalone deviate slightly from the real-life guns they are based upon. Most of the changes made for the game version concern ammunition and attachments, for the sake of sharing those items between weapons. That said, the Mosin we use in-game is accurately chambered for 7.62x54mmR rounds, which most models of this gun were designed to use (less popular variants include 7.62x53mmR, 7.92x57mm, and 8x50mmR).
Where the gun in DayZ differs most from its real-life doppelganger is in the simplification of its available attachments for the game. Given the massive number of rifles produced, homebrew modifications and aftermarket solutions for attaching optics and other useful parts are widespread — something that may make its way into the game eventually through the use of crafting workbenches.
A Legendary Rifle
The Mosin is a gun of legend, much like the Kalashnikov automatic (AK47) that would eventually take its place more than half a century later. It was developed to replace the single-shot Berdan rifle that was being used by Russia’s military in the mid-1800’s. Its very existence is the result of Tsar Nicolas calling for a superior firearm for use in long-range combat.
Action was first seen in the Russo-Japanese War of 1904-1905, and continued through Russia’s own civil war, World War I, and World War II before being replaced by more modern semi and full-automatic rifles. It was also widely used by Finnish armed forces who adopted the rifle while the country was part of the Russian Empire.
Over time, the rifle’s reputation has grown to mythical status thanks to tales of fabled marksmen like Vasily Zaytsev (Russia), Lyudmila Pavlichenko (Ukraine), and Simo Häyhä (Finland). It has also seen favorable depictions in cinema, playing a prominent role in the movie Enemy at the Gates.
The Old Standard
Before moving forward to talk about where the gun fits into the game now, let’s discuss where the gun started in the early days of DayZStandalone.
Initially presented as the prototype for all non-automatic rifles, the Mosin had to fill many different roles all on its own. As such, it had several compatible optics and an available bipod that let it serve both medium and long-range roles. In the above picture, we see the gun outfitted in a combination that was very popular early on as a sniper weapon (long range scope + bipod).
Over time as other rifles have been introduced to the game, the Mosin has slowly been stripped of the ability to attach either long-range optics or the bipod, relegating it to medium-range duty only. Those desiring a sniper tool that uses the game’s highest-caliber ammunition will have to seek out an SVD.
Trivia time: the Mosin in DayZ originally came chambered for 7.62x51mmR (seen in the lower-left corner of the image), which was not accurate but fit the ammunition available for the game. During a shuffle of ammunition in v0.55, the 7.62×51 was renamed to .308, and proper 7.62×54 rounds were added to replace it as the top caliber.
Original image by user Vigilante Gamer on YouTube.
After losing their beloved bipod attachment, fans of the Mosin were heartbroken to learn that their long range scope would be disappearing as well.
When the v0.57update launched, that’s just what happened. Before that update hit the Stable branch, longtime users like this fellow took one last opportunity to terrorize their fellow players with a Mosin that could reach out into the distance.
The New Standard
These days, a “fully-equipped” Mosin is still an excellent one, but it looks bare bones compared to its earlier self. In the above image, we see a soldier staring down the glass of a PU scope, past the added M44 compensator attached to the end of the barrel.
Equipped as such, the rifle is still highly effective at ranges of 100m to 400m in the hands of a capable user. The limited range is mostly the result of available optics, as its round is lethal beyond that range — but good luck hitting your target.
Even without any attachments, the Mosin is an all-around excellent rifle that often gets overlooked because of its perceived weaknesses. While it may no longer fit the role it once occupied, these days it makes a good medium-range infantry weapon or hunting rifle. What it lacks in rate of fire and range, it more than makes up for in sheer stopping power.
With the shift in available attachments, the Mosin has now been firmly slotted into the role of medium-range support. It does its best work within the bounds of 200m, but is flexible between 25m and 400m with the appropriate optics.
It does not do close-quarters combat well, mostly due to the limitations of its bolt-action design. Its strength lies in the power of the 7.62×54, and so it is in your best interest to keep your enemies at a distance that allows you to place one or two of those powerful rounds accurately rather than relying on high rate of fire.
When you desire some customization or added capability, the Mosin is able to accept a small list of attachments, some of which are purely cosmetic for the time being but will eventually alter the gun’s dynamics.
Like several other weapons, it is able to painted as the owner sees fit; possibilities include solid black, solid green, and camouflage pattern resulting from a mix of the two. The ubiquitous PU scope enhances your view down the sights, and the ghillie wrap allows you to reduce how visible your weapon appears even further than just painting it. The Mosin will also accept the universal improvised suppressor that can be crafted from a plastic water bottle, though it’s powerful round ruins the disposable item quicker than almost any other gun.
The M44 compensator and M91 bayonet are just for show at this time, but will eventually reduce recoil and allow for melee attacks respectively when their functionality has been implemented.
A variant of the Mosin can be created with the application of a hacksaw, turning it into the sawed-off (or “Obrez”) version. By chopping off most of the buttstock and much of the barrel, you are left with what is essentially a large calibre bolt-action pistol.
This downsized Mosin has its advantages and disadvantages. While it is much more compact and can be fit into a backpack (1×4 inventory slots), it is done at the expense of range, accuracy, and recoil. As such, it is not an entirely popular modification due to other more ideal choices for a concealed firearm.
It is one of only two rifles in the game with a sawed-off version, the other being the IZH-18 (along with the IZH-43 shotgun).
Greater Than the Sum
This old school rifle has a certain charm that elevates it above raw numbers. Whether it be the *snick* sound of the bolt being pulled back to chamber a new round, or the distinct bang its big bore metal spewing the exhaust of spent black powder, this gun is a pleasure to use.
Nostalgia will always paint a prettier picture of it than the one you can hold in your hands today, but don’t make the mistake of dismissing this weapon. Spend some time with it — just maybe you’ll fall in love with it.