We get together a mockup of the new inventory GUI which will be implemented. Alongside with necessary and welcomed functional changes the most visible thing is the clear focus on character. I want DayZ to become very character oriented and this is one of the first step towards it.
You will be able to not only rotate you character freely but also zoom in as close as possible to examine the reflection of life span in character’s face. Bear in mind that mockup is not final visual nor functional design.