DayZ 0.60: Best FPS & Video Settings – In-Depth Guide! A Dayz Standalone 0.60 experimental guide to high FPS with the new renderer!As always, leave a like and maybe a comment to tell me if you enjoyed the...
All DayZ 0.60 Map Changes + Tisy Military Base DayZ 0.60 has been released on experimental servers, and apart from the Renderer, the biggest changes were done to the map of Chernarus. I look at each ...
DayZ 0.60: New Enterable Buildings A collection of photos showcasing buildings that are now enterable as of 0.60 that had no interior previously.NOTE: This album does not cover new bu...
DayZ 0.60: Inside of a Rainstorm! (Weather Changes) Weather has changed on 0.60 and Rainstorms are much more intense! Keep up with me & follow on: ►Twitch: http://www.twitch.tv/k3nst3 - ►Twitter: https:...
DayZ 0.60: Chernogorsk & Elektrozavodsk Changes A collection of images showcasing the map changes coming to Chernogorsk and Elektrozavodsk in DayZ 0.60.
DayZ 0.60: Elektro Updated Again New Church on sniper hill Police station where used to be old church and Hospital on the back of the new fire station place
DayZ 0.60: Chernogorsk Football Field A new reworked football field! Also it's called Football not Soccer because "Football" is the international way of saying it. And only two countries use...
DayZ 0.60: Tisy Military Base [0.60 Exp] DayZ Standalone Gameplay - Tour of the New Tisy Military Base! Thought I would show off the main area's of the base that has been started so ...
DayZ 0.60: New Buildings Showcase Here is a guide to the new buildings in the new DayZ Standalone update 0.60. We have some factories and military structures to look at. Hope you find th...
DayZ 0.60: Landmines Are Back [0.60 Exp] DayZ Standalone Gameplay - So I have encountered and seen some Landmines in action so far in 0.60 experimental and oh have they came back wit...
Dayz 0.60: Russian Roulette is In! The position of live and fired rounds in your magnum is now accurately modelled. You can rotate the barrel by pressing R - however it isn't working reli...
New Zombies Templates – W.I.P Models Preview – DayZ Zombies! One of our artists gathered together the gang of some WIP zombies and it seemed like a good opportunity to show off some progress.Got somet...
DayZ 0.60: New UI Icons! *Notice* Feel free to share this for any usage you want!
This was put together by me, all the icons were in the files in DayZ. Please give credit if yo...
DayZ 0.60: Pb6p9 KGB Officer Pistol – 3D Model Preview Found By: Rustycaddy
"The PB silent pistol (Пистолет Бесшумный GRAU index 6P9) is a Soviet silenced pistol, based on the Makarov pistol design. It was ...
DayZ 0.60: Telnyashka Undershirt – 3D Model Preview The Russian telnyashka is a white undershirt horizontally striped in various colors and which may be sleeveless or not. It is an iconic uniform garment ...
Delete the folder C:\Users\USER\Documents\DayZ to re-generate safe profile
Make sure to clean all launch options
Go to C:\Users\USER\Documents\DayZ\DayZ.cfg & set the line: Windowed=1; (Instead of 0. If doesn’t exist, add it! To go full screen: “Ctrl + Alt + Enter” in-game)
Disable 7.1 (Depend on Headsets)
Try to unplug the headset
Specific: Dual monitor – DayZ launch on wrong monitor
Delete the folder C:\Users\USER\Documents\DayZ to re-generate safe profile
If it didn’t work:
Go to C:\Users\USER\Documents\DayZ\DayZ.cfg & set: adaptive=0;
Specific: Error “Creating Direct3D Graphical Engine” on Launch
Your video card doesn’t support DX11, you need to upgrade your hardware.
Specific: OBS (Open Broadcaster Software) “Game capture” doesn’t work
Try disabling Anti-Aliasing in game options
Specific: nVidia ShadowPlay Colour/Contrast Bug
Configure ShadowPlay to record Desktop & press ALT+TAB in-game
DayZ 0.60: ShadowPlay Colour Fix Just a short tutorial on how to fix the the color problems in Dayz 0.60 when using to shadow play to record.Didn't work for you? Drop a comment down ...
DayZ 0.60: Fix Shadowplay Darkness in Sony Vegas Feel free to ask anything you need in the comments below! ▼Info ▼My Headset ► http://goo.gl/3LZOk0
My Mic ► http://goo.gl/H9MKg3
PC: AMD FX8320 @4Gh...
If Nothing Worked: Help the Devs!
Please provide your crash dumps and dxdiag files to support@dayz.com. It would be much appreciated!
Getting your DxDiag file:
1. Open the Start menu
2. Write “dxdiag”
3. Press enter
4. A window will open
5. Click “Save all information”
6. You will get a text file – that’s what we need
Getting your crash dumps:
Go to this file location: “C:\Users\USER\AppData\Local”
“Calm before the storm”. This is how we can define the current mood of developer’s communication. Announced by B. Hicks during the PAX South 2016 (26-29 January), some new informations have been recently released at the PAX East 0.60 Preview aswell as Developers Log videos. Let’s make a summary of what we know so far.
DayZ Dev team wanted to release the 0.60 update at the end of February, they are now polishing it and are still focused on last blockers. The update intent to be the first iteration of new renderer. It will supports DX11, and DX9 won’t work anymore. The future goal is to support DX12.
During internal tests, developers achieved to get 100+ frames-per-seconds on dense scenes, running on mid-range card (GTX970). Dense scene meaning an area like Chernogorsk, Novo, Berezino or areas that are currently low performance. As the new renderer is still massively W.I.P, there is no guarantee for everyone to gain such performances, but it looks quite promising so far. A first video has been released that show the fog and rain effects (early stage).
DayZ Direct X 11: W.I.P Preview & Legacy DX9 Comparison! In today's video we are getting an early look at DayZ's new WIP Direct X 11 renderer, taking a stroll around Elektro and ending with a legacy tech DX9 c...
Enfusion Renderer – Comparison with Legacy DX9 Renderer Brian Hicks just posted a new pic from the renderer! Can't wait!
https://trello.com/c/o7CTW6gP/88-enfusion-renderer
New Renderer – Early Preview – HDR, Glow & Fog (Debug) – DayZ Renderer
Completed within October- Multiple Cascade Shadow Maps
- Updated Rain Postprocess
- Updated HDR & GlowCurrent Focus- Finaliz...
Dayz 0.60: Central Economy Update
B. Hicks recently discussed about the upcoming Central Economy update which allow developers to instantly push loot changes on Chernarus without deploying a new version. This include the possibility to spawn weapons variations and attachments including magazines, attachments (optics, handguards, silencers etc…) and randomized ammo quantity for isolated magazines. This technilogy will also apply to vehicles and its parts.
Loot Economy Map Generator – Dev Tool Preview "Regional loot control is being prepared for internal testing. CLE functionality is present, and the designers are now working with a fairly versatile n...
DayZ 0.60: Weapons Attachements Spawn Chances Thanks to Quackdot for his great post on Reddit. Here is the transcription:The random attachment multidimensional array exists in the DayZ gamefiles...
DayZ 0.60: Map Updates
The recent 0.60 preview at Pax East showed a re-worked version of Elektrozavodsk as well as Tulga and a bit of Chernogorsk. In the latest 0.60 Dev log video we could also see map differences in zones near: Altar, Berezino and Tisy Base.
About contaminated aras: The function is not ready yet, the base itself has been updated but is not finished. All major structures of Tisy Base are done, the different teams involved need to sit down with designers to actually set up how it will work. B. Hicks want to set a “slow burn” (or similar effect) on the character if player isn’t equipped with the proper HAZMAT gear.
DayZ 0.60: Map Changes Preview We can see changes on: Chernogorsk, Tulga, Altar, Berezino, Krasnostav & Tisy Base
Source Re-colorized from DayZ 0.60 Dev Log: Performance Comparison a...
Chernogorsk Reworked – W.I.P Preview – DayZ On the World Design side, Senchi has been working pretty tirelessly on the long awaited renovation and update to Chernogorsk. The major coastal cities f...
The new user interface will also be in! It will include new main menu, server browser, dialogue boxes, settings, loading screens. Switching through servers will show the character you have stored on that server. Players will be able to view multiple characters whether they are dead or alive. The is still a lot of back and forth with the design team.
Server browser will have 3 tabs. Developers want to include ways to easily select servers for a vanilla official DayZ experience. Next tab will be community servers. 3rd tab will be modded servers. Will see dialing in of design on UI over next coming months. Goal is to get it as functional as possible for 0.60 patch.
Options available: Turn off any messages in-game (direct chat, battle-eye, vehicle chat etc…). New icons (similar to what the mod had for thirst, sound, hunger, etc) can be disabled. Critical vehicle status will also be visible (speed, current selected gear).
DayZ Status Report Highlight: 7 June 2016 – CLE, Animations Info & More! Afternoon Survivors,Another status report tuesday comes around, this time with Brian, Mirek, and Viktor giving us a bit of info on subjects such as ...
DayZ Status Report Highlight: 24 May 2016 – 0.60 Current State & Dead Body CSI! Afternoon Survivors,It's that time of the month where Brian, Peter, and Viktor give us some info on the current state of 0.60 on Experimental branch...
DayZ Status Report Highlight: 10 may 2016 – Current Bugs & 0.61Roadmap! Afternoon Survivors,So, as 0.60 was released on Experimental branch during last week, Brian and Peter have a few words to share on the first impress...
DayZ Status Report Highlight: 26 April 2016 – 0.60 Remaining Blockers & Base Building Plans! Afternoon Survivors,Brian, Peter, and Viktor give us the lowdown this week on the current blocker issues, as well as let us in on u...
DayZ Status Report Highlight 12 April 2016 – 0.60 Blockers Update, New Animations & Infected! Afternoon Survivors,Each day moves us closer to having a build we're confident and able to move to experimental branch, and no one ...
DayZ Status Report Highlight: 29 March 2016 – 0.60 Blocker Update & Mocap Info! Evening Survivors,It's time for that update on what's been going on during the past two weeks. We have a bit of info on blocker issues for 0.60 as w...
DayZ Status Report Highlight: 15 March 2016 – 0.60 Blockers & Animations Update Afternoon Survivors,Brian, Mirek, and Viktor will be giving us a bit of info this week in regards to subjects such as current block...
DayZ 0.60 Central Economy: Dev Log Overview CHEAP GAME CODES:
https://www.g2a.com/r/septicfalconAn overview of the new 0.60 dev log from the official DayZ development team Youtube channel (ht...
DayZ Status Report Highlight: 01 March 2016 – 0.60 Progress Status Greetings Survivors,As mentioned as a high possibility, we ended up passing our internal goal for putting 0.60 in consumers hands. However, this was...
DayZ Status Report Highlight: 16 FEB 2016 – 0.60 DX11, Communication & Animation Info! Afternoon Survivors,In this Status Report, we'll have Brian (Lead Producer), Peter (Lead Designer), and Viktor (Lead Animator) inform us of the late...
DayZ Status Report Highlight: 15 JAN 2016 – M72 LAW & Renderer! Evening Survivors,In this week's Status Report, Lead Producer Brian Hicks will let us in on the work currently being conducted on design, the engine...
DayZ Status Report Highlight: 10 DEC 2015 – Jana Dirtbike & Predatory Animals! In this week's Status Report, our Lead Producer Brian will inform us of the current state of development as well as give us a peek at a couple of the in...
DayZ PAX South 2016: Day1 – B. Hicks Q&A Session – Video Replay Renderer
.60 update end of February but whether it is experimental or stable remains to be seen but intent is first iteration of new renderer. Support...
DayZ PAX South 2016: Day2 – B. Hicks & A. Kongphan Gameplay What to expect with 0.60New renderer
LegacyUI will be switched with newUI, which got improved through many fixes on internal branch
...
DayZ PAX South 2016: Day2 – B. Hicks & JamJar Gameplay
Hicks hopes to see .60 on exp. branch in late februaryHicks likes the videos of BarelyInfected a lot (especially he was impressed by the video 'Fi...
I don’t think they would lie about it since the will have to bring it out soon, I’m trusting in the dev team in this one as the newui is actually awesome, once using it the fps increase is unreal compared to normal game playing. So, in respect to that its very likely that this is in fact true.
DayZ is going in a good direction right now, but 2015 wasn’t the best year. The worst update being 0.55 being a complete mess, but at the end of the year 0.59 just kicked ass! 🙂
Dude how can 2015 not be the best year? It was like the only year where anything significant was added.
Game came out Dec 2013 so basically 2014. They barely added anything into the game besides guns and clothes. When 2015 and the roadmap hit we not only got new guns and clothes but also many key components. They completely remade Berezino. Re-skinned the zombies (in dev), added literally four new vehicles with more in progress including a helicopter. Added the basic basebuilding and world containers. Added more animals to hunt. Fireplaces work; smoke bombs, flashbangs, and grenades work. Got the prison island and a remade Skellinsky Island. Realistic gun sounds. Improved BattleEye. A shit ton of other stuff that I can’t remember atm. 2015 was the best year cause of the amount of work that got put into it, glitches, bugs and all.
There is no “new infusion engine” , the engine in the game has been there for a long time and i won´t change . Renderer =/= game engine. Don´t spread misinformation.
You’re … fairly right. But firstly I don’t understand why @Paran01d says that “It’s literally impossible [to implement this UI in the new Infusion Engine]” and secondly, There IS a new “Infusion Engine”.
The fact that they said “There will be a new renderer” is because that’s what affects the game. The Game Engine is not something that should be bothering us as Players/Customers or whatever term you want to use. What affects us is the new renderer that comes with the new Engine.
And basically the new engine is just some new implementations to the already existing Arma 2 Engine which will make it differ in a very good way.
What about people who buy this game and owns directX 10 cards…Like my friend am listening him now he is very upset,he cant afford a new video card….This is a huge mistake…I hope so that developer read this message and respond..
Dont Beilve the render till i see it in game
and (according to image) +100fps ^^ yeah right
lol i bet everyone but high rigs will have same fps
Haha I’d settle for 40 tbh.
smart
This game has the slowest Devs In Game History anyone else agree?
nope not at all, fallout 4 took 7 years
Nope, you just don’t have any patience my friend.
I don’t think they would lie about it since the will have to bring it out soon, I’m trusting in the dev team in this one as the newui is actually awesome, once using it the fps increase is unreal compared to normal game playing. So, in respect to that its very likely that this is in fact true.
i have 100+ FPS in cherno :O i couldnt believe it.
sometimes it did drop to about 60 but thats rare 🙂
omg the bike will be so amazing 😛 r.i.p running simulator?
Cycling smulator 2016
DayZ is going in a good direction right now, but 2015 wasn’t the best year. The worst update being 0.55 being a complete mess, but at the end of the year 0.59 just kicked ass! 🙂
Dude how can 2015 not be the best year? It was like the only year where anything significant was added.
Game came out Dec 2013 so basically 2014. They barely added anything into the game besides guns and clothes. When 2015 and the roadmap hit we not only got new guns and clothes but also many key components. They completely remade Berezino. Re-skinned the zombies (in dev), added literally four new vehicles with more in progress including a helicopter. Added the basic basebuilding and world containers. Added more animals to hunt. Fireplaces work; smoke bombs, flashbangs, and grenades work. Got the prison island and a remade Skellinsky Island. Realistic gun sounds. Improved BattleEye. A shit ton of other stuff that I can’t remember atm. 2015 was the best year cause of the amount of work that got put into it, glitches, bugs and all.
um… no 2015 sucked ass…. :/
And still the best yet, I mean Ridyl is right, they havent been doing that much stuff in one year since release.
@EGM
not an argument
Just fix normally the old UI and we will ok
https://www.dayztv.com/video/dayz-concept-dayz-ui-by-joe-horan/ This idea is better!!!!!!!!!!!!!!!!!!!
To be fair, developers shared this UI Concepts 7/9 months ago. Things probably changed since then. Let’s wait & see 🙂
Haha its not as simple as that mate, the UI we currently have in stable will be unable to work in the new Enfusion engine, its literally impossible.
.
There is no “new infusion engine” , the engine in the game has been there for a long time and i won´t change . Renderer =/= game engine. Don´t spread misinformation.
You’re … fairly right. But firstly I don’t understand why @Paran01d says that “It’s literally impossible [to implement this UI in the new Infusion Engine]” and secondly, There IS a new “Infusion Engine”.
The fact that they said “There will be a new renderer” is because that’s what affects the game. The Game Engine is not something that should be bothering us as Players/Customers or whatever term you want to use. What affects us is the new renderer that comes with the new Engine.
And basically the new engine is just some new implementations to the already existing Arma 2 Engine which will make it differ in a very good way.
Fuck yes to all of this.
When the bike will be in game, i will go in Y all around the map, from Svelto to Cherno. 😉
Spooky stuff
I’m so excited for the Dirt Bike!!
What about people who buy this game and owns directX 10 cards…Like my friend am listening him now he is very upset,he cant afford a new video card….This is a huge mistake…I hope so that developer read this message and respond..
I hope you realize that for a card to not support Direct X 11 it had to be made in early 2009 or before.
This means that you’re trying to play a game on a soon to be seven year old video card and expect it to be supported?
Need a PP-19 and AA-12 on dayz :p
It this okay for now! 😉 xD https://www.dayztv.com/pic/dayz-saiga-12-3d-model-preview-dayz/