Thought i’d give Snipering a go in DayZ – First time for everything, got lucky and found some other snipers on a rooftop. Have myself a Pristine Bipod, and a Damaged Long Range Scope. Zero’ed at 800m with a bit of bullet drop, plus the bullets were landing left with the damaged LRS.
Rocket announced that DayZ would become a standalone game that does not require Arma II. Development of the standalone version
was headed up directly by Rocket, in conjunction with Bohemia Interactive, the publisher of Arma II. With this announcement,
Rocket turned the mod version of DayZ over to the community for continued development. Some of the main goals for creating the
standalone were to fix bugs and prevent hacking, two things very difficult to do under the previous Arma II architecture.
DayZ Standalone utilizes the Take On Helicopter engine, which is a branch of the Arma II Operation Arrowhead engine Real
Virtuality. The engine has been heavily modified even including code from ARMA III.
Respawning Zombies & Loot
Server Management Options
Animals & Hunting
Additional Anti-hack and Security
Cooking & Gathering Resources
Item and locational damage
The following are some of the features suggested by Rocket:
New inventory management
Improved audio and visual cues
Improved zombie AI/pathing
Zombie life cycle
Weapon and gear degradation
More accessible buildings
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