Shared by HUNKtm on August 15, 2016

This video highlights the new procedural snow technology in VBS3. Snow layers are defined using rulesets and rendered at run-time. Snow has depth and affects the simulation of units and vehicles. New fog and snow fall effects are included.

For more information on VBS3 visit http://products.bisimulations.com/press-releases/tuesday-december-3-2013-0837/vbs3-iitsec-first-look

*