Shared by Boydy73 on January 28, 2016

“Interaction can lead to action, but action will rarely lead to interaction”. This game is so much more than another COD or Battlefield shooter, so that’s why I am doing a series on interactions, where I “attempt” to interact with people with words first, not just bullets. My own sense of self preservation is still there, albeit I am taking chances most people would not.

The second episode starts with revealing what happened at the end of my first encounter, and then we look at a second encounter and see what happens. I’ve really enjoyed all the comments and have tried to respond to every single one of them, so please, keep on commenting!

Hope you enjoy! Ciao for Now!

Intro Music:-
Suddenly – Otis McDonald
http://www.youtube.com/watch?v=y66Dh5lx4qY

Action Scene Music:
Long Note Three by Kevin MacLeod is licensed under a Creative Commons Attribution license (https://creativecommons.org/licenses/by/4.0/)
Source: http://incompetech.com/music/royalty-free/index.html?isrc=USUAN1100424
Artist: http://incompetech.com/

Outro Music:-
Not Too Cray – Huma-Huma

Connect with me on:-
Twitter:- https://twitter.com/nqgamer
Teamspeak:- http://austs1.gameservers.com:9302/
Facebook:- https://www.facebook.com/boydy73
Twitch:- http://www.twitch.tv/boydy73

Dayz TV:- http://www.dayztv.com

AUSSIE CONVICTS DAYZ AND TEAMSPEAK SERVER INFO:-
Aussie Convicts Attack Force:-
https://www.facebook.com/pages/Aussie-Convicts-Attack-Force/398799136981082
Teamspeak:-
austs1.gameservers.com:9302

This video was created using content of Bohemia Interactive a.s. and content created by Dean Hall
Copyright © 2013 Bohemia Interactive a.s. All rights reserved.
See http://www.bistudio.com for more information.

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