Congratulations. The October labor lottery is complete. Your name was pulled.
For immediate placement, report to the The Ministry of Admission at Grestin Border Checkpoint. An apartment will be provided for you and your family in East Grestin. Expect a Class-8 dwelling.
Glory to Arstotzka The communist state of Arstotzka has just ended a 6-year war with neighboring Kolechia and reclaimed its rightful half of the border town, Grestin. Your job as immigration inspector is to control the flow of people entering the Arstotzkan side of Grestin from Kolechia. Among the throngs of immigrants and visitors looking for work are hidden smugglers, spies, and terrorists.
Using only the documents provided by travelers and the Ministry of Admission's primitive inspect, search, and fingerprint systems you must decide who can enter Arstotzka and who will be turned away or arrested.
A true game, with a base gameplay that gets more and more complex as we play, with subtle touches and ruleset changes. But it's so much more as well : a deep dive in a terrifying dystopia, brilliantly crafted, that will put your life into perspective and awaken your political consciousness with both violence and humor.
Evil is performed by men in suits, golden pens in their chest pockets, and stamps in their hands. With a single move with their wrists, they sign death warrants, never seeing the consequences of their actions, maybe not even caring about them.
Papers, Please manages to make the apparently boring profession of border guard incredibly engaging and thrilling. Music, graphics and writing all contribute to an oppressive atmosphere that pulls the player in and holds them captured.
Well-paced, straight-forward game play combines with vivid storytelling to make into a fantastic game. More than a tale of bureaucratic spot the difference, Papers, Please is a game of intrigue and excitement balanced by fear for your family.
It's a tribute to the Cold War. An addictive game that's full of sarcasm and social commentary. A game that you should definitely try.
Papers, Please is anything but a standard adventure, but beneath the seemingly unappealing premise of bureaucratic drudgery and human misery lies a fascinating game of choices, surprises, and intrigue.
A novel, stylish game taking advantage of its minimal design more than you would believe, and it succeeds in arousing your emotions, which is the thing other game titles could dream of. [Issue#233]
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