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Today we are taking a look at basic modding in episode one of a new series for DayZ, this time we will learn how to convert, re-texture, compile, test and publish our first working mod to the Steam Workshop.
PBO Manager : http://www.armaholic.com/page.php?id=16369
Community Offline Mode (stable) : https://github.com/Arkensor/DayZCommunityOfflineMode/archive/master.zip
Falcon Guide Files : http://www.mediafire.com/file/ql14oepy4bx8mf0/FalconDZTexGuide.rar/file
FOLLOW ON TWITCH: http://www.twitch.tv/septicfalcon
Amazon Wish List: https://www.amazon.co.uk/hz/wishlist/ls/336BK3L8Q0OXP
All Footage is from DayZ Standalone by Dean ‘Rocket’ Hall and Bohemia Interactive
Production Music courtesy of Epidemic Sound: http://www.epidemicsound.com