Shared by Bombsquad on February 13, 2014

Updated to DayZ SA 0.34.115106
Understanding how natural regeneration works is critical for your survival. There have been several new game builds in the past few weeks that changed several aspects about it. But some of those changes also made evaluating your current condition easier. I will go through the changes and outstanding issues that you should be aware of and give a few simple rules that can greatly increase your life expactancy.

Slow Blood Regeneration costs 2000 Energy and higher than 1500 Water. Blood comes back at the rate of 1 blood per second. Minor blood loss is easy to recover in an extended period of time. This does not lead to healthy status, but there will be indicators to show regeneration happening. As long as your indicators show you are not thirsty, and that you are being energized, slow blood regeneration is ongoing.

Full Blood Regeneration costs 4000 Energy and 2500 Water. You regenerate at 3 blood per second. Within 15 minutes, you should have regenerated 1000 blood. Your status indicators will indicated you are hydrated and energized.

Health Regeneration costs 4000 Energy and 2500 Water. The good news is, this is what you get after you go through Full Blood Regeneration. The bad news is, you have to earn the necessary requirements for full blood regenerations, and fill up your blood, before you can regenerate health. You will get a healing status indicator, which will switch to healthy when you are full.

1:13 Changelog
2:15 Regeneration in general
2:40 Slow Blood Regeneration
5:04 Full Blood Regeneration
6:14 Health Regeneration
8:07 Status Indicator Glitches
10:13 Summary

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