Shared by Happybro on April 24, 2016

Confirmed during Stream:

  • Brian said at the beginning he was hoping to encounter a thunderstorm. They didnt though
  • Ammo and attachments can spawn with weapons (sporter with hunting scope was found)
  • You can only drop items from your inventory via the small dashed square (“vicinity”) or at the far left/right of the screen (outside of the inventory interface area) at the moment
  • You can carry backpacks in your hands
  • Backpacks can spawn with items inside
  • The M4 and AK101 are back (spawning again)
  • Landmine spawns again
  • Bolt cycling is in (manual reload)
  • 500-600 infected spawn around the whole map
  • More Infected models and clothing (Dean Hall Infected, Firefighter Infected…)
  • Infected can climb/jump over obstacles (fences, walls…)
  • Tisy base is there but far from completed
  • Optics for FAL

Not in 0.60:

  • No infected areas yet
  • No predator animals in 0.60
  • No new vehicles in 0.60
  • No new weapons in 0.60
  • New infected spawner not activated (in THIS build at least)
  • The added sky lift is not functional (and it didnt sound as if its supposed to be in the future)
  • Prison building wont have loot again until player controller is added

0.60 Blockers:

  • One blocker for experimental was showcased: Loot-plosion in a certain type of building
  • Many Infected were missing textures (they were all grey). Now thats not really game-breaking, but was mentioned as a critical issue nonetheless
  • Another known blocker was mentioned: Loot initial spawn and clean-up working properly, but (sometimes) not the loot respawn. This was probably visible on stream as well when they entered Kamyshovo (east of Elektro) and not a single item was to be found in the whole town

Thanks to /u/erdolotron for the recap
Source via Astrogaming: https://www.twitch.tv/astrogaming/v/62383516

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