DayZ

Twitch.tv/dayz
Shared by hwk on September 19, 2014

Complete list of Answers

  • Over the next month there will be an increase in performance and optimization of the server
  • Expanded crafting system to be able to combine multiple items at once using tools
  • GSPs are limited because of the rapidly changing nature of Early Access
  • Civilian Air control Station and hangar, as well as other unique objects coming to NEAF
  • New functionality such as blocking will be added to melee system
  • New bandaging to each limb separately
  • Renderer is a large task and the programmer in charge of it, works on it everyday. ETA Q1 2015
  • New tent model will be bigger and have more options
  • Construction will include smaller makeshift shelters
  • V3S will be the test vehicle for the vehicle attachment system (much like the M4 and the weapon attachments)
  • Base V3S model is nearly done; All the various parts need to be finished in the next month. Animations, sounds and configuration will occur after all parts are modeled
  • Some parts will be necessary while others will be visual changes and optional
  • Tents now spawn in a different building class in current .49 version
  • Sounds will be released in large groups
  • Phantom sounds are being investigated and they have a good idea on where they might be coming from
  • Improvised camouflage on tents will be possible in the future
  • New renderer will allow for spray painting on the fly by allowing materials to act as a module and applying shaders to the item based on the color of paint (Procedural color change)
  • Balota military camp was relocated to Myshkino, other buildings in balota airfield will become destroyed models due to it being a primary evacuation point
  • DayZ will never have a full lore story, the devs are setting up the canvas but our lore is whatever we want it to be
  • Loot economy will be constantly changing
  • Player spawns will change more as the map changes (goal is to minimize suiciding)
  • Features are a priority for the development team, currently vehicles are the focus
  • Dragging will be both dead bodies and injured players (similar to the ‘rescue pull’ from the mod)
  • Ammo crafting such as shell reloading isn’t planned but could be easily possible after 1.0
  • Non-perishable goods should be much more rare in the future
  • Improvised grenades and I.E.D are awaiting for a more robust crafting system
  • World containers are waiting for a polished world economy, as well as more stable persistence
  • Ghillie suit was created by taking the grass model and pasting it over a green shirt. There will be a burlap hood to be headwear. Will not be able to wear a backpack with the ghillie suit.
  • Items inside wet clothes can get wet themselves (waterproof backpack already modeled)
  • Current design is one gun on back and any item in your hand (“If you choose to carry a second gun than good for you.” – Peter Nespesny)
  • Steam workshop modding is a commitment from the DayZ team and BI
  • 0.50 will likely be a hotfix for server crashing, map design, and adding in some extra items that have been finished
  • Survivor GameZ will make a return to DayZ standalone in the future
  • Brian is looking forward to server performance and increased player count
  • Chris is looking forward to teamwork features, repairing vehicles and base building
  • Peter wants to see the vehicles in game soon and barricading/locking doors
  • New zombie AI is currently being worked on but is several months away (new sensing of player, stealthing from zombies, audio changes etc.)
  • Growing a crop once horticulture is implemented will be based on average playtime and the amount of time before a server resets
  • Missions and quests will not be added… never ever (unless modders do it)
  • Events will be dynamic meaning that they will not require a server reset
  • The next month or two will see an increased focus on security
  • BE Anti-cheat detection will be far improved
  • Stable hive purge destroyed ALL unlimited magazines
  • Private shards on route to be deployed
  • Next week should have a great status report (vehicle images hint hint)

Thanks to /u/PwnDailY on Reddit.

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