Shared by simonvic on September 26, 2017

Some of our fans at Gamescom 2017 had a chance to play a limited gameplay DEMO of our internal 0.63 build.

This Dev Log with our Lead Producer Eugen Harton is taking a closer look at the key changes this DEMO introduced: the new animation system and character controller, improved melee combat and the first iterations of firearms combat.

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