Shared by Unreal on July 11, 2014

First implementation of the zombie navmesh is here. This will allow the zombies to not walk through walls and use doors/staircases. Also allows for much smoother zombie responses and less impact on server performance. Throwing your gun to your allies is now also available along with the addition to a DayZ mod favourite: the chemlights!

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This video is created using games from Bohemia Interactive
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Music used:
MDK – Jelly Castle (Orchestral Mix)