DayZ 0.63: Player Controller Diagram – W.I.P Preview

hwk 15 hours ago

DayZ 0.63: Player Controller Diagram – W.I.P Preview ...

DayZ 0.63: New Gestures – W.I.P Preview

HUNKtm 16 hours ago

DayZ 0.63: New Gestures – W.I.P Preview - Viktor Kostik/ Lead Designer...

Shades of DayZ

Argaf 23 hours ago

Shades of DayZ Hey survivors! This time I'd like to share with you a series of tweaked screenshots which I called "Shades of DayZ", aiming to show, each time, the beauty...

Dayz 0.63 Hud Concept V2

Asmondian 1 week ago

Dayz 0.63 Hud Concept V2 Hi ladys and gents. I just try to make this concept based on what I read and hear about the plans they had in mind for the new HUD. While the idea is to im...

DayZ Inventory Concept Design 2

Argaf 4 days ago

DayZ Inventory Concept Design 2 Hey there again, folks! I’m a web/graphic designer and DayZ lover, so I wanted to create some concepts for what I think is a better looking and more funct...

The Evolution of DayZ

ZaP camrun 5 days ago

The Evolution of DayZ Without the company I had, it wouldn't have been worth a second of time. To my many friends, thankyou. DannyBoyy: https://www.youtube.com/channel/UC18...

DayZ 0.63: Melee Combat – W.I.P Preview

DayZDevTeam 2 weeks ago

DayZ 0.63: Melee Combat – W.I.P Preview M. Maněna: "On 0.63 - we're cooperating closely with designers and animators. The most of work goes into weapon manipulation now. This basically means we'r...

DayZ New Rock Models

Rustycaddy 1 week ago

DayZ New Rock Models These models were made by lead map designer "Senchi". "Pack of modular Rock, Boulders and Cliffs i made for DayZ:Standalone. Unusual shape of modules i...

DayZ Inventory Concept Design

Argaf 1 week ago

DayZ Inventory Concept Design Hey there, folks! I'm a web/graphic designer and DayZ lover, so I wanted to create some concepts for what I think is a better looking and more functional...

Brian Hicks Interview – Part 1 – DayZ Creative Director

Pitstop Head 2 weeks ago

Brian Hicks Interview – Part 1 – DayZ Creative Director We at last had a chance to get together and talk about DayZ Standalone, Brian's role and the future of this amazing game. This is part one. Make sure you s...

Dynamic Picking & Actions with World – W.I.P Preview – DayZ

hwk 4 weeks ago

Dynamic Picking & Actions with World – W.I.P Preview – DayZ P. Nespesny: "Among plenty of other issues we face, picking items from the world is another one which is far from ideal in its current state. Aiming precis...

New Gestures – MoCap Session – W.I.P Preview – DayZ

Happybro 2 weeks ago

New Gestures – MoCap Session – W.I.P Preview – DayZ ...

DayZ 0.63: Camera Collisions – W.I.P Preview

DayZDevTeam 2 weeks ago

DayZ 0.63: Camera Collisions – W.I.P Preview M. Maněna: "3rd person camera collisions have received some tweaks last two weeks. We are trying to add some dynamics, when camera is obstructed - so here ...

DayZ 0.62: Tweaked Colors of Clutter – W.I.P Preview

Happybro 2 weeks ago

DayZ 0.62: Tweaked Colors of Clutter – W.I.P Preview A. Franců: "As I have mentioned on the live-stream last week, we plan to include additional tweaks to the color of clutter (grass and other miscellaneous o...

Brian Hicks Interview – Part 2 – DayZ Creative Director

Pitstop Head 2 weeks ago

Brian Hicks Interview – Part 2 – DayZ Creative Director We at last had a chance to get together and talk about DayZ Standalone, Brian's role and the future of this amazing game. This is part two. Make sure you s...

No Photoshop…

Tyrazerus 2 weeks ago

No Photoshop… Impressive......

DayZ 0.61 vs 0.62 – Graphical Comparison

WOBO 4 weeks ago

DayZ 0.61 vs 0.62 – Graphical Comparison I feel like 0.62 has changed DayZ more than people realise. This video demonstrates the differences. (this video may include biased editing :p) 1st song: ...

DayZ Status Report Highlight: 13 June 2017 – 0.63 W.I.P Footage, Hit Animations & More!

SepticFalcon 2 weeks ago

DayZ Status Report Highlight: 13 June 2017 – 0.63 W.I.P Footage, Hit Animations & More! ➢Subscribe & Like - Enjoy your stay! I recommend everyone to read through the Report themselves if you have the time. Here: https://dayz.com/blog...

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