0.63 BETA – New water streams and map overhaul

simonvic 6 days ago

0.63 BETA – New water streams and map overhaul Dev Update/Adam If you have seen my Q&A video (Part 1, Part 2), you may remember that I touched upon the commonly asked subject of having actual flo...

0.63 Watercourses – Status Report Preview

DayZDevTeam 6 days ago

0.63 Watercourses – Status Report Preview Watercourses are really important to the landscape - simply because they add a sense to what we are trying to recreate. In real life, it is completely norm...

New Flowing Water/More Realistic Chernarus! ~ #DayZ Status Report Highlight 16 January 2016

SepticFalcon 6 days ago

New Flowing Water/More Realistic Chernarus! ~ #DayZ Status Report Highlight 16 January 2016 ➢Subscribe & Like - Enjoy your stay! I recommend reading the DayZ Status Reports in full yourselves. Read the full Status Report here: https://dayz.c...

Dayz 0.63 Hud Concept V2

Asmondian 7 months ago

Dayz 0.63 Hud Concept V2 Hi ladys and gents. I just try to make this concept based on what I read and hear about the plans they had in mind for the new HUD. While the idea is to im...

DayZ 0.63 – BETA – New AKM reload animation

simonvic 1 month ago

DayZ 0.63 – BETA – New AKM reload animation Dev Update/Viktor Hi everyone. Today, I’m going to provide you with a short update on what is happening in the animation team. Our priorities are pretty c...

DayZ 0.63 – BETA – Map and Textures changes

simonvic 1 month ago

DayZ 0.63 – BETA – Map and Textures changes Dev Update/Adam It has been quite a long time since my last contribution to Status Report, but do not worry, it is just that we have been working very har...

DayZ 0.63: Dev Log & Gamescom DEMO

DayZDevTeam 3 months ago

DayZ 0.63: Dev Log & Gamescom DEMO Some of our fans at Gamescom 2017 had a chance to play a limited gameplay DEMO of our internal 0.63 build. This Dev Log with our Lead Producer Eugen Ha...

DayZ 0.63: Animations & Player Inertia Showcase – W.I.P Preview

DayZDevTeam 2 months ago

DayZ 0.63: Animations & Player Inertia Showcase – W.I.P Preview Let's take a look at the video. In the first part, we can see various animations for weapons. The weapons team is now moving gun by gun, gradually implemen...

DayZ 0.63: Directional Death Animation into Ragdoll – W.I.P Preview

HUNKtm 4 months ago

DayZ 0.63: Directional Death Animation into Ragdoll – W.I.P Preview V. Kostik: "Hi everyone. It has been a while since the last time I contributed to the Status Report. The past weeks were a bit hectic with the animation th...

Expanding Chernarus – Concept Map For DayZ

CREDIDRED 2 years ago

Expanding Chernarus – Concept Map For DayZ Credidreds Map: http://www.filedropper.com/credidredschernarusmap11440px Talking about how the current Chernarus map could be expanded, featuring a...

Enfusion W.I.P. Preview – Direct X 11 Renderer (14 Feb. 2016) – DayZ

DayZDevTeam 1 year ago

Enfusion W.I.P. Preview – Direct X 11 Renderer (14 Feb. 2016) – DayZ Lead Producer Brian Hicks takes a brief look at a comparative view of the original RV Direct X 9 Rendering technology compared to the internal status of th...

Console Clarity, New Animations & More! ~ #DayZ Status Report Highlight 12 December 2017

SepticFalcon 1 month ago

Console Clarity, New Animations & More! ~ #DayZ Status Report Highlight 12 December 2017 ➢Subscribe & Like - Enjoy your stay! I recommend reading the DayZ Status Reports in full yourselves. Read the full Status Report here: https://dayz.c...

DayZ 0.63 – BETA – New prone animation

simonvic 1 month ago

DayZ 0.63 – BETA – New prone animation Dev Update/Viktor Hi everyone. Today, I'm going to provide you with a short update on what is happening in the animation team. Our priorities are pretty c...

DayZ Menu and Gameplay Concepts

Joe Horan 3 years ago

DayZ Menu and Gameplay Concepts Cool looking menu-concept made by Joe Horan....

DayZ 0.60: Dev Log – Chernogorsk Revitalization

DayZDevTeam 1 year ago

DayZ 0.60: Dev Log – Chernogorsk Revitalization Creative Director Brian Hicks briefly gives a sneak peek at upcoming changes to the classic DayZ city, Chernogorsk in the pending .60 build. [post id="1...

DayZ Standalone – Elektrozavodsk Rediscovered in 0.62 (Time-lapse)

Jordan Firth 1 month ago

DayZ Standalone – Elektrozavodsk Rediscovered in 0.62 (Time-lapse) A range of time-lapses of 0.62 Elektrozavodsk which is a well-known city in DayZ Standalone for its many reasons ;). Amongst my travels across Chernarus...

Forest Visual Overhaul – W.I.P Preview – DayZ

Happybro 1 year ago

Forest Visual Overhaul – W.I.P Preview – DayZ "Initial tests - Not final versions. Pending internal testing and iteration upon performance impacts." Source: https://trello.com/c/wEQy4IqL/146-visual-up...

DayZ UI by Joe Horan – Concept Suggestion – Dayz Standalone

Joe Horan 3 years ago

DayZ UI by Joe Horan – Concept Suggestion – Dayz Standalone No sound, just a menu concept made using After Effects + Photoshop...

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