dayz-0-62-update-stable-features-items-changelog

August, 9th: 0.62 Update is Live on Stable Branch! (37MB)
August, 7th: 0.62 Update #21 is Live on Exp. Branch! (37MB)
August, 2nd: 0.62 Update is Live on Stable Branch! (400MB)
July, 26th: 0.62 Update #20 is Live on Exp. Branch! (438MB)
June, 19th: 0.62 Update is Live on Stable Branch! (50MB)
July, 12th: 0.62 Update #19 is Live on Exp. Branch! (20MB)
July, 10th: 0.62 Update #18 is Live on Exp. Branch! (28MB)
June, 30th: 0.62 Update #17 is Live on Exp. Branch! (10MB)
June, 29th: 0.62 Update #16 is Live on Exp. Branch! (10MB)
June, 28th: 0.62 Update is Live on Stable Branch! (15MB)
June, 27th: 0.62 Update #15 is Live on Exp. Branch! (13MB)
June, 26th: 0.62 Update #14 is Live on Exp. Branch! (12MB)
June, 21st: 0.62 Update is Live on Stable Branch! (300MB)
June, 20th: 0.62 Update #13 is Live on Exp. Branch! (12MB)
June, 19th: 0.62 Update #12 is Live on Exp. Branch! (48MB)
June, 16th: 0.62 Update #11 is Live on Exp. Branch! (53MB)
June, 15th: 0.62 Update #10 is Live on Exp. Branch! (96MB)
June, 14th: 0.62 Update #9 is Live on Exp. Branch! (810MB)
June, 8th: 0.62 Update #8 is Live on Exp. Branch! (16MB)
June, 7th: 0.62 Update is Live on Stable Branch! (3.6GB)

In November 2016, B. Hicks explained the dev team was splitted into two groups: one small team of five/six people working on 0.62 and the rest going on the Beta Milestone (0.63). Very early, 0.62 update was announced as a overhaul of Chernarus’s visual fidelity which won’t affect the gameplay part (player controller or animations). The massive improvement will be making forests & environment look more real. To summarize, it includes: Trees, grass, ferns, plants, plains and roads.

The team managed to roughly double vegetation object count (~2.6 millions vegetation objects), add 8 new forest surface textures and developed a technology allowing them to randomize the variety of vegetation but also trees colorization. The update also aim for a better “feeling” as the wind and weather will have direct effect the environment. Here is a list of changes:

DayZ 0.62: What’s New?




DayZ 0.62: Confirmed Features

0.62 Update will include:

  • New tree models
  • Denser forests
  • New clutter (grass, small plants)
  • New surface textures (roads, plains and such)
  • Improved wind behavior
  • New shader for the wind, affecting trees and grass
  • Tweaked and changed lighting for the world
  • Small improvements to satellite textures
  • Many reworked locations on Chernarus
  • Reworked ghillie (to be consistent with new tech)
  • Grass render distance (not confirmed yet)
  • New Ambient Sounds
0.62 Update will NOT include:

  • Any changes to gameplay
  • Any changes to buildings and structures
  • Any changes to player model fidelity
  • Any changes to animation fidelity

Thanks to wolfgeist for this nice list.

DayZ 0.62: Screenshots


DayZ Developers Q&A

Developers Status Reports


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