dayz-0-50-patch-update-changelog-items-list-features-barricading-shotgun

November, 05th: 0.50 Update is Live on Stable Branch! (1.2GB). Complete Changelog

The 0.50 patch was originally designed to be a hotfix for server crashing, map design, and some extra items that have been finished. However, the hotfix was applied to the 0.49 stable branch and the 0.50 patch has become much more consequent. Developers want to upgrade the persistence feature from a “administrator choice” system to a complete feature for all stable servers. This new update should also introduce the new private shard option for server administrators.

Dayz 0.50: New Weapons



Dayz 0.50: New Clothes


Dayz 0.50: New Items


Dayz 0.50: New Gameplay Features


Dayz 0.50: World Additions


Dayz 0.50: New Leaked Models (From Game Data Files)



The Patch 0.50 #4 introduces a new farming and horticulture mechanics. For the moment, tomatoes plants are the first grow-able resource. As the development progresses, more plants will be available to suggest more survival possibilities to the players. Remember this feature is still in early stage, some bugs may still occur.
 
 
dayz-0-50-seasons-weather-effects-impact In addition of the weather impact (Hypothermia and Hyperthermia), the server configuration now recognizes time of year (admin can either set it or use real time). It simulates weather conditions with wind & temperature according cut of the map from the world. Last experimental was set to december to see how harsh it can actualy get.

There are no visual changes for seasons yet, but tech for simulation seems to work. This release will be set to september. Its gonna a bit more forgiving. The main objective is that a person stay alive for 40 minutes naked without food in september conditions before falling hypothermic. Also note that player’s location (inside/outside), weather, clothes, running etc… affects on the body temperature.


Dayz 0.50: Changelog

  • Item: Balaclavas (Color variants)
  • Item: MP133
  • Item: Sledge hammer
  • Item: Brass Knuckles (Color variants)
  • Item: SPOSN backpack
  • Item: Derringer (Color variants)
  • Item: Improvised Fish Trap
  • Item: Waterproof bag (Color variants)
  • Item: Leather sewing kit
  • Item: Tomato seeds
  • Item: Gardening lime
  • Item: Lockpicks
  • Item: Rossi R92
  • Item: Rabbit snare
  • Item: Rangefinder
  • Item: Heat pack
  • Item: Metal wire
  • Item: Medical thermometer
  • Item: AK 74 (Color variants)
  • Item: AKS 74U (Color variants)
  • Item: Welding Mask
  • Item: Firefigher Uniform (Color variants)
  • Item: Firefighter Helmet (Color variants)
  • Item: Firefighter Pants (Color variants)
  • Item: Skater Helmet (Color variants)
  • Mechanics: You can search for feathers in chicken coops
  • Mechanics: Water and energy consumption tweaked
  • Mechanics: Player can be put to unconscious while restrained and can be restrained while he is unconscious
  • Mechanics: Two handed item throwing
  • Mechanics: Loot table changes
  • Mechanics: Barricading (First iteration, you are able to lock doors, state being persistent)
  • Mechanics: Horticulture (You are able to use greenhouses when you aquire seeds and fertilizer to grow plants)
  • Mechanics: Soaking of items in backpacks
  • Mechanics: Waterproof items
  • Mechanics: Wring items
  • Mechanics: Player temperature
  • Mechanics: Shoe degradation and comfort
  • Mechanics: Duct tape repair and crafting
  • Mechanics: Improved weather system
  • Mechanics: Drowning
  • Mechanics: You can stitch wounds now
  • Mechanics: Riders jacket, military shoes, combat shoes, leather shoes, working boots can be patched using leather sewing kit
  • Mechanics: New animals (Hen, Goat)
  • Mechanics: Server time affects temperature
  • New village “Belaya Polana”
  • New town “Novaya Petrovka” + surroundings
  • New village “Topolniki”
  • New village “Svergino”
  • New village “Berezhki”
  • New Kamensk mine
  • New Military Base near Severohrad
  • New Svergino castle
  • New “Pobeda dam”
  • Krasnostav Airfield now has a new Hangar and Office
  • Food and News Stands has been added
  • Animation: New holding animations
  • Animation: New unarmed sprinting animations
  • Animation: New grenade unpinning
  • Animation: Wring animation added to wring clothes
  • Animation: New handgun animations
  • Animation: New restrain animations
  • Animation: New sitting pose for pistols, two handed and unarmed
  • Animation: New bow reload animation
  • Animation: Prone move with pistol polished

  • Fixed Shadows
  • Eject Buckshots option for shotguns
  • Fixed Shadow Issues
  • Fixed Client Crashes
  • Fixed Server Crashes
  • Antihacking measures
  • Visor for gorka helmet now shows bandanas/balaclavas
  • Fireplace works at high altitude
  • Fish trap works with bait as well
  • Leaving unconsciousness while having burlap sack will keep screen dark
  • Smersh vest without backpack appearance fixed
  • You can no longer place hacksaw and sickle on shoulder
  • Telescopic baton damage texture
  • Telescopic baton won’t reset its damage after open/close action
  • Breaking from restraints is now done through repeated alternated pressing of A and D keys
  • Animation and cancel action added to road flare ignition
  • Animation and cancel action added to chem-light ignition
  • Feathers combining and splitting added
  • You can add kindling and sharp sticks to fireplace
  • Performing other environment actions while on ladder or swimming removed
  • Breaking from restraints fixes
  • Attachment slot removed from skate and firefighter helmet
  • Message spamming reduced
  • Temperature is now affected by movement
  • Safer heat comfort calculation
  • Skinned animal now hides correctly when the process is completed
  • The process of skinning can be cancelled at any time
  • Status message for drowning
  • Shoe damage/wear reduced
  • Rangerfinder measures distance properly
  • And a lot more!

  • Items do not update their state properly (durability/wet). Moving them, or relogging will refresh.
  • Server crash
  • Map optimization
  • Barrels was removed from map

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