dayz-0-48-update-crafting-crashsite-patch

August, 13th: 0.48 update is Live on Stable branch (630MB). Changelog

The new 0.48 patch of DayZ was originally designated as a “hotfix update”, however many new features, bugfixes and items have been implemented since its first deployment. The third iteration of the patch has hit the experimental branch the august 12th and here is a list of every new things that survivors will come across.

Dayz 0.48: New Weapons & Attachments

As always guns get some love from developers. In this update the sawed-off Mosin, a smaller version of the popular rifle, make its apparition. The burlap warp is also available and can be crafted from burlap sac with a machete, and grass can be added to (look at the ground to add grass). It currently only fits on Mosin. A new animation was designed for running movements with raised weapon stance.
 


Dayz 0.48: New Items

The SMERSH vest has been found. It’s a modular tactical vest that can be attached to an additional SMERSH backpack, for a total of 16 free slots! A new bag can be crafted: the Leather sack, using a deer pelt and a machete. Finally, flashbang has been fixed and spawn in heli crashsites.


Dayz 0.48: New Map Locations

Senchi (Map Designer Lead) was on vacation for the month of July. But the team worked on two new villages at the north west part of the map: Vavilovo & Sinistok. There is also new additions to the map: A WWII memorial at Gvodzno and a V3S Command Vehicle wreck that spawn items. Also, a new deer stand model has been added in-game.


Dayz 0.48: Gameplay Features

A great work has been done on the engine: watching through walls is, mostly, fixed now. Crashsites are also back and still spawn at the west side of the map. Devs they have listened to the community, Regular mode has been renamed to “Thrid person” and Hardcore into “First person”, which is a great news!


Dayz 0.48: Leaked Content (Game Data Files)

As you should know, every new update give the possibility of new game data files leaks. In this update, the scary bear model has made its apparition, there no further info on it currently. Another animal model came to the surface: the pig, for hunting purpose obviously. The last model found in game data files is a new russian grenade: RGD-5 Hand Grenade.


Dayz 0.48 Update: Complete Changelog

  • Animations: Igniting fireplace
  • Animations: Restrained sprint (run)
  • Animations: Fishing (pull out, check, start)
  • Animations: Searching for berries, digging
  • Animations: Cow animation sets
  • Crafting: You can craft leather sack
  • Crafting: You can craft mosin wrap from burlap sack
  • Crafting: You can add grass to burlap wrap
  • Crafting: You can sharpen wooden sticks
  • Crafting: You can combine sharpened sticks and feather to create an primitive arrow
  • Crafting: Preparing chicken will now give you also some chicken feathers
  • Crafting: You can saw mosin-nagant 9130 off
  • Crafting: You can paint sawed-off mosin-nagant 9130
  • Crafting: You can tear bandana mask into rags
  • Crafting: You can attach and detach Smersh Backpack to Smersh Vest´
  • Gear: Crafted leather sack
  • Gear: Smersh Vest
  • Gear: Smersh Backpack
  • Gear: Sharpened Stick
  • Gear: Chicken Feathers
  • Gear: Primitive Arrow
  • Gear: Added lifetime and persistence parameters
  • Gear: Bow can now use primitive arrows
  • Gear: Tank helmet
  • Loot: Randomized police cars spawns (works but cars are not always visible – see known issues)
  • Loot: Some guns spawn with ammo now
  • Weapons: Sawed-off variant of mosin-nagant 9130
  • World: Sinistok village is added.
  • World: Vavilovo village is added.
  • World: New WW2 monument has been added to Severograd town.
  • World: Oak tree was replaced by new model.

  • Animations: Slow and fast move with raised Bow in crouch
  • Animations: Silence gesture crouch and prone polished
  • Actions: Tearing bandana into rags produce only one rag now
  • Actions: Highly increased chance for finding an apple
  • Actions: Slightly increased chance for finding a berry
  • Character: Moved position of collision shapes for standing and crouching poses with two-handed weapon
  • Cooking: Highly reduced chance for getting food poisoning from burnt meat
  • Crafting: Tracksuit pants can be mended with sewing kit
  • Graphics: Textures for epinephrine and fire extinguisher improved
  • Engine: First iteration of wall clipping fix
  • Gear: Gorka pants takes four slots
  • Loot: Heli-crashsites fixed
  • Loot: Loot tables changed
  • Loot: Rotten fruit and vegetables removed from loot spawns
  • Weapons: Crossbow dispersion tweaked
  • Weapons: CR 527 magazine cannot be repainted
  • Weapons: Range for all melee weapons and fists tweaked
  • Weapons: All melee weapons are set to use cursor for hit now
  • Weapons: CR 527 magazine description edited
  • Weapons: MP5 30Rnd magazine takes two vertical slots
  • Weapons: Shotguns damage
  • Weapons: Improvised bow dispersion tweaked

  • Player is unable to attack with any weapon in certain circumstances
  • Character is freezed for a few seconds after throwing item in certain angle
  • Several issues with melee hitting players are experiencing desync while next to each other
  • Random throwing of items
  • Ladders can’t be used after hit by grenade explosion
  • Player is stucked in building after reconnect
  • Player cannot respawn properly when hes drowned
  • When restrained in unconscious player stays in restrained state till he reconnects
  • Character goes prone after using drink all action on canteen
  • Random police car spawning doesn’t work properly. Cars are not visible, loot is there though.


  • Profile photo of FroztGarm
    FroztGarm Heli Hunter 9 months ago

    Thank you so much for all the time and effort you put in this game every day :)
    I’m checking Dayztv.com more than I’m checking my Facebook account 😉
    Keep up the good work!

    10
  • Profile photo of [USUVA] Aivar

    Can’t wait! New content is coming out so fast now it’s crazy. BUT is it just me or are the zombies still kinda…broken? They’re much better than before yes, but still not completely fixed. Sadly

    2
    • Profile photo of ematto
      ematto Heli Hunter 9 months ago

      Some time they pass in the wall or the door but is not a lot annoying. They are stronger becouse they change the melee weapons effect. Now there is only a little part of the animation for hit the zombie. First in all the animation you can hit the zombies. Now is more realistic i think 😀
      Sorry bad eglish, i’m italian

      0
    • Profile photo of Erlend

      When are they going to fix zombies??? They are so OP!!

      -1
  • Profile photo of FAQ2chief

    fuck this shit! persistence my ass. I ran around with a tent in my pack for over a week waiting for this update only to place it down and never see it again!!! Epic troll Dean Hall, Epic troll!!!!

    2
    • Mango_Jacob 9 months ago

      It was stated that it will not work in this update,

      0
      • Profile photo of Elwood Blues

        and where? I was reading so many articles about the stable version of 0.48, no where stood that they haven’t fixed persistence and tents!

        1
      • Profile photo of FAQ2chief

        actually it was stated that persistence is in stable, but only dev hosted stable servers, so it was my own fault for not reading everything clearly before i set my tent down, but then again it was kind of a dick move on the devs part to not make this information more clearly present for everyone. http://dayz.com/blog/status-report-week-of-11-august-14 its one of the very last things on the list, look carefully or you might miss it

        0
  • Profile photo of ematto
    ematto Heli Hunter 9 months ago

    You are awesome :’)

    1
  • Dmilbradt 9 months ago

    Is it possible they will add cars in this update I heard that Brian Hicks said cars are ready to be added in a live stream a week ago.

    1
    • noway 9 months ago

      really ?? wow but i think that zombies should be done first or persistent objects and basebuilding

      0
    • whatnow000 9 months ago

      no. your dreaming if u think cars will hit anytime soon, give it at lest two or three months, cars and player building will be the last things added

      0
      • dmilbradt 9 months ago

        Hey that’s just what I heard and Dean Hall posted a tweet a couple weeks ago saying cars are basically finished they just need to be tested then added.

        0
  • Since the release of this game there has been so many cool items and updates that has made Dayz even more popular than before, like new weapons, clothing, and other things that make this game more genuine and unique there are still many things that still need to be added. The only thing that needs to be added is a new long range rifle, and make the M4/AK101 rounds more common. Thank you for your efforts and please consider.

    1
  • Profile photo of Bultzen
    Bultzen Fresh Spawn 9 months ago

    verry nice information!
    I need the firefighter outfit :)

    0
  • Profile photo of SNE4K
    SNE4K Heli Hunter 9 months ago

    Gimee datt Leveraction and Pumpaction !!

    0
  • Profile photo of Reno
    Reno Fresh Spawn 9 months ago

    I can’t wait!

    0
  • zenac 9 months ago

    So pumped for firefighter outfit

    0
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