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  1. DayZ Development 8 months ago

    DayZ Status Report Highlight: 4 April 2017 – Engine Changes & 0.62 Progress

  2. DayZ Development 8 months ago

    DayZ 0.61 Update #58 is Live on Exp. Branch! (10MB). Trying to Fix Client Crash while Driving

  3. DayZ Development 8 months ago

    DayZ 0.61 Update #57 is Live on Exp. Branch! (36MB). Fix: Vehicles Being Stuck at Low Obstacles.

  4. DayZ Development 8 months ago

    DayZ 0.61 Update is Live on Stable Branch! (38MB). Updated to Latest Exp.

  5. DayZ Development 8 months ago

    DayZ 0.61 Update #56 is Live on Exp. Branch! (10MB). Fix: Login Process

  6. DayZ Development 8 months ago

    DayZ 0.61 Update #55 is Live on Exp. Branch! (38MB). Fix: Vehicles Behaviors

  7. Viktor Kostik 8 months ago

    Lead Animator Viktor Kostik Q&A – Part I

  8. DayZ Development 8 months ago

    DayZ 0.61 Update #54 is Live on Exp. Branch! (10MB). Fixed Animals Bugs

  9. DayZ Development 8 months ago

    DayZ Status Report Highlight: 21 March 2017 – New Melee Animation Footage & More

  10. DayZ Development 8 months ago

    New Melee Combo Animations (Axe, Knife & Pipe) – W.I.P Preview

  11. DayZ Development 8 months ago

    DayZ 0.61 Update #53 is Live on Exp. Branch! (11MB). Fix: Vehicle + Throwing & Animals Stuck

  12. DayZ Development 8 months ago

    DayZ 0.61 Update #52 is Live on Exp. Branch! (39MB). Fix: Vehicles Respawn

  13. DayZ Development 9 months ago

    DayZ 0.62: Broadleaf & Grass Shader – Early Preview

  14. DayZ Development 9 months ago

    DayZ at PAXEast: March, 11th at 08:30 AM CET with B. Hicks. Possible 0.62 Showcase!

  15. DayzTV 9 months ago

    Bizon SMG (9mm) – W.I.P Preview

  16. DayZ Development 9 months ago

    DayZ Status Report Highlight: 8 March 2017 – New Melee Combat & Progress

  17. DayZ Development 9 months ago

    DayZ 0.61 Update is Live on Stable Branch (25MB). Including Exp. Fixes

  18. DayZ Development 9 months ago

    DayZ 0.61 Update #51 is Live on Exp. Branch (27MB). Fix: Unconscious Bodies Disappearing

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